Thursday, March 24, 2016

Steps Forward!

Hello Again! Life calls so I haven't been able to do as much writing as I would like, however now that I have a pause I can high light the next couple of steps.

- Acts have had their scoped narrowed down and the sequence of events drafted.
- Ending of the story still in the air, however basic idea has been refined.

So what does this mean? Basically I can start on the world and character building! Then from there, we get into the big meat of the story. Here are their frameworks so you can bite into them a little bit.

Basic Character Synopsis

Characters tend to come and go for the Acts, however MC will reference them from time to time. The major players are as follows:

MC - Obviously the main character. He’s a patriotic early twenties male. Believes his country is in the right for fighting for its survival, especially with growing up in a constant state of war. His weakness is his inaction when with other people, especially when war crimes are being committed.  

Mentor - As the name describes, one of the first people MC meets who he can look up. Remembers some of his advice as he goes through his hardships. Similar to a father figure to him, least during his time in conflict. He’s an older gentleman, veteran of the previous conflicts with a different country. Implants the first seeds of doubt in MC about the war, though initially MC brushes it off (Cherkov’s Rifle). Potentially meets MC at the penal battalion?

Good friend - He gets along well with MC, along with some other characters. Originally sympathizes with MC’s view of the war until MC starts questioning his own country’s loyalty. Sees him after the initial separation. Will grow more radicalized after initial capture.
(memory sequence)

First Conflict Family - Family that he steals from that he sees in person when on the run. Makes MC realize that he needs to be okay with his actions from now to continue living and that everything has an impact.

Deserter/Partner - MC’s foil from the other side. Someone fighting on the opposite side who runs away for a different reason. Cowardly character who potentially develops? Would also need to be a foil to MC, perhaps a disenchant anti-war personality.

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